

This sequel would be known to western audiences simply as King’s Field.ĭespite lukewarm media criticism, King’s Field (USA) was a small success, earning a modest though dedicated fan-following.

King’s Field 2 would garner moderate recognition and would eventually be localized courtesy of ASCII Entertainment (now known as AGETEC) in early 1996. Persevering onward, the sequel to the original King’s Field was released, improving on many of the shortcomings of the maligned original. Not surprisingly, the game remained in Japan. Even by first generation PlayStation standards, the game was ugly, simplistic and cumbersome. While groundbreaking for the time, King’s Field was met with harsh reviews. In 1994, From Software released the first game in the King’s Field series: a saga that introduced action-oriented role-playing to the 3rd dimension using polygonal environments in a first person perspective. As I sit here in retrospect, glazing over the memories of the haunting quest I had endured, I realized that this journey was one few would embark upon and even fewer would survive. The long journey through the darkness had filled me with fear, doubt, regret and terror, but I had emerged alive and triumphant. I stood up, feeling the dry crack of bones too long accustomed to stasis. The saline that had beaded for so long on quivering brows finally relaxed, flowing in thin rivulets down clammy cheeks. As opposed to the predecessors, the protagonist can swim underwater for a limited amount of time.Slowly, the Dual Shock 2 slid from my twitching grasp, landing with a dull thud on the shaggy carpet. Like in the previous games, every NPC can be attacked and killed. Weapons and armor slowly deteriorate, but a blacksmith can repair them. Magic is handled in a similar way, with spells increasing in power and raising Devian's magic points when used. Repeatedly attacking with the same weapon raises its level, eventually allowing more powerful attacks with it. There are four types of weapons in the game: swords, clubs, axes, and bows. Its core gameplay mechanics are similar to those of the predecessors: the player must explore vast interconnected areas and fight hostile creatures and weapons and magic.

The Ancient City is a first-person action role-playing game and the fourth entry in the King's Field series. The stranger hands him the Idol of Sorrow, and before long Devian realizes that he has been entrusted with the difficult task of taking the idol back to the Land of Disaster and finding a way to remove the curse. One day, Prince Devian of Azalin Empire is visited by a mysterious stranger. The idol's evil powers once again awakened when the king of Heladin mistook it for a symbol of peace. Many years ago, a powerful talisman known as Idol of Sorrow turned the ancient Holy Land, the home of the Forest Folk, into the cursed Land of Disaster.
